

This can be useful if you want to test code blurbs before structuring your script in functions. It is now possible to test or debug a script from the global scope rather than through a specific function. png) file that is in the same directory as the script and has the same file name will be automatically imported along with it -see Importing Scripts. When importing a script, any user interface (. The File list of the Script Editor view now has a Permissions column, which indicates whether each script in the list can be edited or not -see Script Editor View. To enable this feature, check the Enable Interactive Camera View Cache (Beta) preference in the OpenGL tab of the Preferences dialog -see OpenGL Preferences. When enabled, the Camera view will cache its preview image and reload parts of it when moving the mouse cursor around or when manipulating control boxes and control points. You can now use the Envelope tool on several layers simultaneously by selecting all the layers you want to work with in the Timeline view, then selecting the artwork you want to edit with the Envelope tool.Īudio playback performance has been significantly enhanced to prevent it from slowing down scene playback.Ī new preference, Enable Interactive Camera View Cache (Beta), has been added to the OpenGL tab of the Preferences dialog. You can now use the Perspective tool on several layers simultaneously by selecting all the layers you want to work with in the Timeline view, then selecting the artwork you want to edit with the Perspective tool. Use the Perspective tool on several layers

You can now use the Cutter tool on all visible layers simultaneously by holding the Ctrl (Windows/Linux) or ⌘ (macOS) key.

If you press and hold the Alt key, your tool will snap in a straight line to the nearest existing shape.If you press and hold the Ctrl (Windows/Linux) or ⌘ (macOS) key while drawing, your stroke will be a closed shape.If you press and hold the Shift and the Alt keys before drawing, your stroke will be a straight line in an angle that is a multiple of 15 degrees.If you press and hold the Shift key while you're drawing, the part of your stroke from that point on will be a straight line until you release the Shift key.If you press and hold the Shift key before you start drawing, your stroke will be a straight line.The following modifier keys, which could be used when drawing with the Brush tool and Pencil tool on a vector layer, can now be used when drawing with the Stamp tool, as well as when drawing with the Brush tool on a bitmap layer: Modifier keys for Stamp and Bitmap Brush tools

#TOON BOOM HARMONY 16 DOCUMENTATION UPDATE#
Manipulating these Master Controllers will update your character rig much faster, and displaying these Master Controller's controls will have a much smaller impact on application performance and playback speed. Master Controllers created in Harmony 16.0.1 or later will have significantly better performance. Master Controllers created with the Interpolation Grid wizard in Harmony 16.0.1 or later will display a rectangle around the space in which you can move the 2D point widget, allowing you to see where the point is positioned relative to its boundaries.įor more information on the Interpolation Grid wizard, see About the Interpolation Grid Wizard. Here is a list of changes in Harmony 16.0.1, build 14405.
